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Game rules

whistleTable of contents


Game goal

Be the first player to reach the "final" square, with one of his pawns, after having taken a hard road.


Game components

  • The black pawns also known as the "barricades".
  • The colored pawns, with :
    • The same number of colored pawns for each player.
    • One color per player.
  • The game board with :
    • The "home bases" of the players, made of squares colored with the same color as the pawns of the player. This is where the players start.
    • The move squares on which the players' pawns move and the barricades are. The squares on which the barricades are placed at the beginning of the game are black.
    • The "final" square, which is white.
  • A dice to make the moves.
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Game mechanism

Barricade is a turn based game. The players ordering is decided once for all at the beginning of the game and is unchanged until the end of the game. The players play one after each others until one of them succeeds in landing one of his pawns on the "final" square. Once he does, this player is declared the winner of the game. A turn in the game is as follows :

The player :

  1. Rolls the dice.
  2. Moves one of his pawns on the board, following the moving rules

Whenever in his turn, a player may decide to pass his turn and to not move a pawn (for instance if he thinks the dice value is not satisfying).


Moving rules and actions

The moving rules and possible actions are as follows :

  • A pawn moves using a number of squares as told by the dice value. The original square of the pawn is not taken into account.
  • A pawn moves using a path of squares that are horizontally or vertically direct neighbors, but never diagonal neighbors.
  • A square path of a pawn never directly comes back to a square where the pawn just passed.
  • When a pawn is in his home base, the square number one is the bicolor square just in front of the home base.
  • A pawn can go across other pawns (friends' pawns or opponents' pawns), but never across barricades. A barricade is like a wall and one cannot go through. To go to the other side of a barricade, the barricade must be broken (taken).
  • When a pawn walks through his path according to the dice value, he can only arrive on a square :
    • Which is empty
    • On which there is a barricade
    • On which there is an opponent's pawn
  • A barricade is taken when a pawn ends his path (according to the dice value) on the square where the barricade is. A taken barricade must immediately be replaced on any empty square of the board, but a home base square. It is advised to place the barricades where they prevent opponents' pawns to progress, or where they protect the friendly pawns from enemies' pawns.
  • An opponent's pawn is taken when a pawn ends his path (according to the dice value) on the square where the opponent's pawn is. A taken opponent's pawn must be placed back to his home base.
  • No pawn goes out of the board during the whole game.

Team game

To play a team game, you need at least 3 players. A team is made of at least 1 player (2 vs 2, 1 vs 3, ...etc). A player cannot :

  • Play a pawn of a team mate.
  • Take a pawn of a team mate.

A team is the winner team when a player of the team is the first to reach the "final" square with one of his pawns.