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The board editor is one of the additonnal features of Barricade. In the unregistered version of the game, it is possible to create some board projects (.bbp) with the board editor for testing purpose, but it is not possible to generate board files (.brd). One also cannot import board files created by other players. If the game is registered, it is possible to transform a board project into a usable board file. One can also import a board file created by somebody else. The boards catalog allows to share your creations.
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Unleash your imagination ! With the board editor, invent your own boards ! You can also import new boards created by other players (see the boards catalog) thanks to the boards manager or share your creations. You can also play network games on the boards you have created.
The board editor includes the following features:
You can see the video in full screen mode by clicking on the 4 arrows in the lower right corner of the video. Its is also recommended to use the highest possible resolution (1080p HD) using the button just on the right of the progress bar (when reading).
Click on the images to see them in bigger size and make them readable. Then click on the new image if you want the original size.
Open the board editor by clicking on the menus:
"Board -> "Board editor"
The board editor window appears. You now have to create a new board project (that you will be able to reopen some day once you have saved the project). One can create an empty board project or create a board project based on one of the boards already installed in the game (menu "Board" -> "Create project from a board of the game...").
Here, we want to create a brand new board so select menus:
"Board" -> "New board project"
Once you have selected the new board dimensions click Ok. You can then edit the board:
The board editor has 5 main areas :
Define the square types as you wish to create the board. To do so:
In the following example, we select 6 squares to transform them into normal play squares, then we click on the play square type button in the square types area: the selected squares are transformed into normal play squares:
Repeat the previous operation for every area of squares you want to change the type, until you obtain the desired board:
The possible square types are defined as follows:
You need to build a board that has at least 2 players. Each player must have some pawns (home squares) and one out square. Each out square must lead to the goal square. There are other rules to respect but they are quite evident and the board validation process will display some explicit error messages in the console to help you build the board.
Note however one thing: the out squares must be used in the right order: if one create a board for at most 3 players, it is mandatory to use the same colors for the home squares and out squares as the players 1, 2 and 3.
To do a board validation and know if it respects the rules, select menus: "Board" -> "Validate board". Potential error messages are displayed in the console or a message telling that the board is valid appears:
You can now save the board project in a .bbp file: select menus: "Board" -> "Save project as...":
The save dialog box opens. Select the path for the new file and type its name:
Click on "Save project". The file is written and the dialog box closes. The path of the new file is displayed in the window title:
If the board is valid, you can export it and generate a board file (.brd) that you can import (install) in the game or share with other players from the boards catalog. Note that if you create a network game server in which are installed some boards you created, people that connect to it will see these boards automatically downloaded and installed in their own game. Thus, you can play network games on boards you created.
To generate the board file, select menus: "Board" -> "Export and generate board file...":
The board naming dialog box opens (Note that you can display it whenever you want with the menu: "Board" -> "Rename board..."). Here you must at least fill the board name field. You can also define localized names that will be displayed in the "Board" menu of the main window, according to the user locale. Finally you can enter some information about you, the author:
Click on the "Ok" button. The board generation dialog opens and you must select the location you wish for the file as well as its name (.brd):
Click on the "Generate board file" button. The file is created and the editor propose to automatically import it in the game so that you can test it:
If you answer "Yes", the editor warns you that there are some unsaved changes because the board name has been changed in the project. You will be able to save them later coming back in the board editor and saving your project:
Click on the "Yes" button (otherwise you will be able to go to the boards manager later and install (import) the board file in the game manually ). The boards manager opens and the board file you have just generated is automatically imported. The name of your board is visible in the installed boards list and a message telling that the import was successful is displayed:
When coming back to the main window of the game you can select your new board in the "Board" -> "<your board>" menu to see it and may be create a game to test it:
Then you can always come back to the board editor window to retrieve your board edition session (your board project) in the same state. However, if the editor is closed with the "Board" -> "Quit" menu, when you go back in the editor, it is reopened with no currently opened project.
Barricade comes with a certain number or pre-installed boards in the game. If the game is registered, it is possible to install more boards (.brd files) that you have or somebody else has built with the board editor or that have been downloaded from the boards catalog.
To open the boards manager, select the "Board" -> "Boards manager" menus. The boards manager window opens:
In this manager, there is a list of boards currently installed in the game (at the top, on the left). In this list, original boards delivered with the game are grayed, which means they cannot be deleted. At the top, on the right, one can see a preview of the currently selected board from the list. Just under the boards list and the preview, there is some information about the author of the board.
Here is the list of the available operations (buttons at the bottom) :